My Credits: Writing, Game Design, Map Design, Concept Art, Concept Layout
Storm Hollow was a massive role-playing game product which was originally intended to be a core release with two major expansions and a few mini-expansions that, due to decision by the publisher, was released as one mega-product. It included 5 books, 6 character boards, a large map board, over 500 cards, and various custom dice and playing pieces.
I co-designed the rules, did the bulk of the final writing for all five books, and did conceptual layouts for the map, the character boards, the comic book-style play examples, and various other game components.